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About Me

I am a fifth-year mechanical engineering student at Northeastern University, graduating in May 2022. My professional interests include robotics, aerospace, and additive manufacturing. I recently finished co-oping at AppHarvest, an agtech company where I worked in the robotics division. Currently, I am working on a pneumatically actuated robot arm for my capstone project.


At AppHarvest, I worked in mechanical design on the main harvesting robot. In this capacity I generated new and modified existing parts and assemblies to add desired functionality. In addition to CAD contributions I worked with vendors to find and create solutions to emerging problems. I often generated drawings to help facilitate design intent when communicating with those vendors.


Last co-op cycle at Desktop Metal, I developed tools for internal testing with the Studio system, operated the printers, and conducted experiments including Instron testing. My primary project during my co-op was a nozzle camera that integrated with the Studio printer mechanically, electrically, and via software communication.


Additionally, I have worked on production management with both traditional and soft robotics. I have experience in every stage of robot production, from creating an initial design from project requirements to repairs and modifications after deployment.


This was the case during my first co-op, at Watchtower Robotics, where I optimized production, cutting production time in half and increasing sensor pass rate eightfold over six months. While at Watchtower, I also created standard work instructions and quality control checklists documenting the entire production process, trained five new team members, and managed a fourteen person production sprint.


This experience continues all the way back into high school, where I managed a twelve then twenty-person team for two years in the First Robotics Competition. As the Build Captain of FRC Team 4795, I co-ordinated mechanical, electrical, and computer sub-teams to create a functional robot to meet the challenges imposed by the game on a minimal budget in 6 weeks.

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